Google’s cloud game streaming service, Stadia, launched late last year. The service received mixed reviews initially for lacking a lot of promised features, but it’s still too early to see whether the service is really succeeding or not. Currently, Stadia access is pretty limited as it only supports Pixel devices if you want to play on the phone app. Thankfully, a bunch more devices, including the new Galaxy S20 series, are gaining support this week.
Of course, the Android community is a resourceful group, and there are methods to get the Stadia app working on non-Pixel phones. On Thursday (February 20th), Stadia will officially support the devices listed below. The list is mainly Samsung flagship devices from the last few years along with gaming phones from Razer and ASUS. The latter additions make a lot of sense and will be great devices for Stadia.
- Samsung Galaxy S8
- Samsung Galaxy S8+
- Samsung Galaxy S8 Active
- Samsung Galaxy Note 8
- Samsung Galaxy S9
- Samsung Galaxy S9+
- Samsung Galaxy Note 9
- Samsung Galaxy S10
- Samsung Galaxy S10e
- Samsung Galaxy S10+
- Samsung Galaxy Note 10
- Samsung Galaxy Note 10+
- Samsung Galaxy S20
- Samsung Galaxy S20+
- Samsung Galaxy S20 Ultra
- Razer Phone
- Razer Phone 2
- ASUS ROG Phone
- ASUS ROG Phone II
The previous restrictions for mobile devices still remain. You can only play Stadia games through a Wi-Fi connection, so don’t plan on gaming with your new Galaxy S20 on the bus. Founder’s Edition, Premiere Edition, or a Buddy Pass is required as the free tier has not been released yet. This is an important step for the success of the platform. Pixel phones are not nearly as popular as Samsung Galaxy phones, so this opens Stadia up to a much larger pool of users.
Source: Stadia
The post Google Stadia adds support for the Samsung Galaxy S20, Razer Phone, ASUS ROG Phone, and more appeared first on xda-developers.
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